(ex: if you roll a 6 and 2, you can knock out 8 or 4 because 6+2=8 and 6-2=4). The player can choose to add or subtract and knock out that number’s ice. Label the ice with numbers 0-12 and use dice (with dots or numbers) to roll on your turn. If using cards, you could do numbers 1-10. Roll a dice or pull a card from playing cards (numbers 1-6) and knock out the corresponding number. Number Recognition (1-6) Label the ice with numbers 1-6 (repeat as much as needed).Use dice or the numbers playing cards (remove face cards). Label the ice with numbers (as stated in games below). Child knocks out that letter on the gameboard. Parent draws a letter (from flashcard, letter tiles, or printed letters) and says the sound (without showing the letter). Knock out the corresponding lowercase letter. Label blocks in Lowercase letters, then draw capital letters from flashcards, letter tiles, or PRINTABLE.If you are forced to knock out a block that makes the bear fall, you lose. If they draw a lowercase t, they must find a capital T to knock out. Label in all Capital letters, then draw lowercase cards (See PRINTABLE or use flash cards you have).Label the ice with letters (capital or lowercase) and draw a flashcard (or printed/homemade card, or letter tile) and knock out the block containing that letter (Easiest: for letter recognition).This can be done in any way that helps your learner: For the letter prompt, you can use flashcards, letter tiles, letter magnets, or this printable….use whatever you have! There are 32 blocks to label, so there will be repeats (especially if you are only working with a few letters). Here are some fun ways to utilize this super fun kids game in your homeschool: Letter Games- 4 ways to play You could also use masking tape with Sharpie or Scotch Tape with Sharpie if you wanted to protect your game. I used dry erase marker on mine, wiped off fine with baby wipes. I came up with a way to slow the destruction AND learn as we go. It always turns into kids just banging on the dang thing and me having to put all the pieces back every 30 seconds. Confession: Don’t Break the Ice is one of those games that I can’t stand (along with Ker-plunk).
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